Factions

ACTIVE (as of Ketrab IV) 

The Regency-in-Exile (led by Vandroiy)

The Elven Occupation (led by Lord Crotinas-Aka)

The Senate (led by Presider Dehgan Nopex )

Mutant Town Council (led by Zombor, Scotticus and Leala)

The Deadmen (a rumored sewer-based resistance group)

Ghosts of the Wood (represented by Hedge)

"The Light" (represented by the Ambassador of Morning)

The Society of 7

The Dawnbringers

DEFUNCT (as of Ketrab IV)

The Imperial Administration (led by The Triumvirate)

The Archons (thuggish self-proclaimed "law enforcement" gang)

The Firestarters (The Flame Dancer's sadistic, pyromaniac gang)

Reaping Wind (Zerzan and Azo Unabi's eco-terrorist resistance group, based at their Tower)

The Will To Power Society (Surkhan and Kelva were once members of this respected, elitist Mage association)

UNCERTAIN

The Centaur Collective - Along with the human Visiru people and others, the Centaur were enslaved in Ketrab until their emancipation by Nazeer Shah'adel (the result of his unpopular but necessary bargain with the slaves, revolting under the leadership of Bakuu the Brazen in the aftermath of the Emperor's death, that they would be freed if they fought the advancing horde of the Changed in the battle of the Breach). The surviving Centaur formed a communistic society and left Ketrab to found a nation nearer to the wilds. Rumors have reached the city of a thriving settlement to the southwest, but the city's persistent problems have prevented any diplomatic expeditions.

The Imperial Cult - Rumors continually surface about the continued worship of the Emperor. Revered as a God for two centuries, his daughter Rashida attempted to keep his cult alive after his shocking death at Elven hands. Now that the Elves have conquered the city, the underground cult is preaching his Second Coming once again, and this message is apparently proving persuasive among some of the desperate citizenry.